Want to run objectives other than goldbars and radar parts?


(Ifurita) #1

Working with Hummer, we bring you models (standard and trans red) and command map icons for secret docs and a stack of gold bars. Some of these assets were already partially available in ET, we just took the extra step of completing the package.

http://www.fileplanet.com/dl.aspx?/planetwolfenstein/4newbies/newobjectives.zip

Hope this helps someone.


(hummer) #2

I’m fairly sure I gave credit to SD for the skin. I’m covering my bases now, because I didn’t think it’d be up for DL so soon :slight_smile:

Anyway, if not (it would be in the info.txt) then I can update that when I get home from work.

Speaking of which, are there any other small models people need for their maps? Things like those gold bars took me less than 10 minutes to complete.


(Ifurita) #3

yeah, your info file is inside /hummer_gold and I added another readme to the .zip file


(DG) #4

btw do these work properly with etpro? maps with custom icons in the compass have a habit of floating about anywhere in the top right corner of the screen when etpro is used (e.g. sillyctf’s safe icon). btw not pointing fault, bani seemed to think it was mapper problem mappers seem to think it is etpro problem - I dont care, just hope whoever sorts it :slight_smile:


(Ifurita) #5

well, that’s something we certainly need to be tested, but if everything works on regular maps, I can’t see why Bani would consider this to be the mapper’s fault.

I’ve also had problems with the health racks. When I play on an ETPro server, it reports that I picked up adrenaline needles. Anyone else get this problem?


(SCDS_reyalP) #6

I don’t see offhand where these ‘special etpro shaders’ are described, making things fairly difficult for any mappers who wanted their icons to work. :moo:


(Ifurita) #7

anyone know what these etpro shaders do and if they cause any problems with the maps playing on non-etpro servers?


(hummer) #8

I remember Duke’Ku mentioning this on IRC, but I thought he was smoking something.

Someone please enlighten us. Why can’t shaders work like normal? If it aint broke… dont fix it. Is there some special feature that messes with the CM Markers in ETPro?


(Ifurita) #9

Does this also mean that any maps with custom CM icons release prior to the development of etpro are now broken and the mapper needs to go back and make an -etpro version of their map? This is all very confusing.


(Moonkey) #10

I couldn’t even find any shaders for the stock CM markers, so I don’t know where these special etpro shaders are supposed to go :disgust:


(rgoer) #11

I hate to be such a needy jerk, but do you have any screenshots of these fine creations?


(Ifurita) #12

CM icons are on top row, stack of gold bars and docs are included in the .zip file, not the single gold bar