When it was able to be abused? Personally a lot of higher tier teams used to abuse it quite frequently atleast they did in Aus
[QUOTE=scre4m.;465058]To be honest, the maps taken from ET are pure rubbish.
London Bridge aka Goldrush is awful
and the oasis remake is the worst map in the game
I personally only like Camden so far, cause it is the only map that fits the game ( although it still has some flaws)
And why dont you want people to jump? Does it not go in line with your linear aim?
Mechanisms such as jumping or sliding can easily be balanced with spread modifiers or speed penalties when being hit by enemy fire. This would make them a tool for mobility while still avoiding a gameplay that is mainly influenced by movement.
I am not only talking to you, but in general to most ET players in this beta: a game like ET will not reach the modern shooter market. If you watn ET, go play ET, DB is and will be different in too many aspects.[/QUOTE]
Oh dont get me wrong im sure the majority of the movement related issues are entirely based around the fact that the entire map is a choke point and theres no real places to fight outside of tight city environments which is likely partially to blame for the problems in the stale gameplay as it is
I have no problem with people jumping(i played quake2/3 for an insane amount of time), i was the early adopter of GPMG Jumping abuse in ETQW and that was my staple class to play through every league/comp i played ETQW in, i have zero problem with jumping at all as a whole, i do however have a problem with wall jumping and doublejumping akin to UT99/UT Series sort of jumping, that sort of movement has no place in the way DB has been designed, and adding it will just continue to ruin what ever chance you have of getting the gameplay in the play it needs to be, because honestly if you add wall jumping and leave the maps the way they are i guarantee you that comp/pro players will just go inside buildings and abuse the living **** out of it.
ANNNNNNND im not saying this is an ET clone and im not saying it should be an ET clone, its just like when ETQW first came out, it wasnt ET and was never going to be ET, the same goes for Brink it wasnt ET and wasnt ETQW, there were similarities but that was it, just a few.
The reality is that the current market leans towards the CoD/BF side of gaming and honestly, while thats all well and good for that specific player base, it definitely isnt what people have come to expect from SplashDamage titles, if you want CoD/BF you can play CoD/BF, DB needs to create its own player base, with people who enjoy its style of gameplay, because i certainly have an extreme distaste for anything CoD/BF related, and i have played both competitively at one time or another