Hey there,
long time no see, but now, finally my map has come to an advanced state. I have presented it before in this threat http://www.splashdamage.com/forums/showthread.php?t=16802.
In that map, the Axis have to protect a bunch of wooden boxes from the Allied that are stored in an old mine.
The Allied have to fight their way through the mine to the central hall where they can capture a forward spawn point and then further to the crates.
Here are some screenshots and the commandmap for better overview:
allied spawn hall:

administration rooms

with ammo-/health-cabinet

the central hall

2nd ammo-/health-cabinets:

2nd Axis spawn:

the crates:

and the commandmap: (with comments that dont appear in the game)

and here is the download link for the pk3 for you to test the map.
im looking forward to all feedback. espacially when you have played the map with several people. i wasnt able to test it thoroughly. maybe some of you guy test it and tell me what you think.
dl: http://www.wikiupload.com/download_page.php?id=69465
greets
walk_on_sky




) )

