I was in a pug yesterday with an obvious aim-botter and 2 idiots on my team kept voting No to keep the hacker in the game. The vote would make it to 5-3 and then fail. The hacker ruined the game, and yet again dirty bomb has shown how majority votes will fail. FIX THIS.
Also, stop being freaking selfish and not voting yes to boot obvious hackers. It ruins the game and will shrink the community. People dont want to deal with hackers…and if it becomes a big enough problem, people will leave. Then who will you play against? Comp and DirtyCups have had hacking problems, and I dont want to see the pugs become a sh!tshow either. I like pugs for a casual and relaxing game.
I had to waste time yesterday recording a video, then compressing and converting it, and then uploading and emailing Nexon. How freaking cumbersome right? Small demo files would be nice to record with (like in Call of Duty) as well as in-game reporting. I am amazed how long this game has been in development and we dont have necessary things to make catching and reporting hackers easier (and yes I know the dev team isnt very big, but still)
In my email to Nexon I made all of my concerns known, and told them the community needs to receive more transparency from those who handle hackers. Because many of us were tired of the canned responses. And thankfully I got a much better response other than their typical “we are looking into it and will proceed with the appropriate actions”. Here the response I got:
""Thank you for contacting support.
With this report and some other information that we looked up on this player I am happy to report that we were able to take action on them. I appreciate you helping to keep the game clean.
Thanks!
Sincerely,
Senior GM (I redacted the GMs name)""
So cheers to Nexon for handling this quickly. But booooo to the community for not voting out obvious hackers, and boo to the devs for making voting less useful at the moment.