i dont know whats wrong with my VO sound
1st problem only the ADDTEAMVOICEANNOUNCE working
so only when player join he hear the sound
2nd in my control panel when destroying i puted in the death routine what the vo should say and remove and his ignoring how come?
scripts
game_manager
{
spawn
{
// ----------------------------------- vo ------------------------------------------
wm_teamvoiceannounce 1 “radar_allies_entrance1_destroy” >>> aint working
wm_teamvoiceannounce 0 “radar_axis_entrance1_stop” >>> aint working
wm_addteamvoiceannounce 1 “radar_allies_entrance1_destroy”
wm_addteamvoiceannounce 0 “radar_axis_entrance1_stop”
// ---------------------------------------------------------------------------------
}
}
//big door
bigdoor1
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce “^lAllies have destroyed the control panel, door defence deactivate”
wm_objective_status 1 0 2
wm_objective_status 1 1 1
alertentity expl_01
alertentity expl_02
alertentity expl_03
alertentity expl_04
alertentity expl_05
alertentity expl_06
setstate bigdoor1 invisible
wait 5000
// ----------------------------------- vo ------------------------------------------
wm_teamvoiceannounce 0 “radar_axis_entrance1_destroyed”
wm_teamvoiceannounce 1 “radar_allies_entrance1_destroyed” alll not working at all
wm_removeteamvoiceannounce 0 “radar_axis_entrance1_stop”
wm_removeteamvoiceannounce 1 “radar_allies_entrance1_destroy”
// ---------------------------------------------------------------------------------
}
}
//end big door script
i have a script_multiplayer of game_manager
i have the SOUND file with the right Sounds in the right place