Hey guys,
I don’t know about you guys, but I’m not a big fan of this:
NOTE: This 120 FoV ingame, feels like 60 or lower to me, still.
Hands are off the screen, or rather in yo face
or this
Weapon is in yo face, or taking up a quarter of the damn screen
Now I don’t know what Unreal Engine is capable of in terms of allowing users to config it like source engine, for example:
Anyways, I think you guys get my point, I don’t know if it’s just me but I think weapons, hands, etc, are just to damn close to my face screen.
TL;DR: Higher fov on the viewmodel, weapons taking up the screen.
Thoughts?



