Very ignorable fact, but about Aimee and Turtle


(Tanker_Ray) #1

So if you are going to change your merc in the offline server, you have to type in each merc’s code, right?

Engineer:

Proxy/Bushwhacker/Fletcher:
set SGPlayerReplicationInfo m_SlotArcheTypes Engineer_01_Gameplay.Pawns.A_Engineer_01
set SGPlayerReplicationInfo m_SlotArcheTypes Engineer_02_Gameplay.Pawns.A_Engineer_02
set SGPlayerReplicationInfo m_SlotArcheTypes Engineer_03_Gameplay.Pawns.A_Engineer_03

Fire Support:

Skyhammer/Arty/Stoker/Kira:
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_01_Gameplay.Pawns.A_FieldOps_01
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_02_Gameplay.Pawns.A_FieldOps_02
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_03_Gameplay.Pawns.A_FieldOps_03
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_04_Gameplay.Pawns.A_FieldOps_04

Medic:

Sawbonez/Aura/Phoneix/Sparks:
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_01_Gameplay.Pawns.A_Medic_01
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_02_Gameplay.Pawns.A_Medic_02
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_03_Gameplay.Pawns.A_Medic_03
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_04_Gameplay.Pawns.A_Medic_04

Assault:

Fragger/Thunder/Nader/Rhino:
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_01_Gameplay.Pawns.A_Soldier_01
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_02_Gameplay.Pawns.A_Soldier_02
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_03_Gameplay.Pawns.A_Soldier_03
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_04_Gameplay.Pawns.A_Soldier_04

Recon:

Vassili/Phantom/Red Eye
set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_01_Gameplay.Pawns.A_CovertOps_­01
set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_03_Gameplay.Pawns.A_CovertOps_­03
set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_04_Gameplay.Pawns.A_CovertOps_­04

So, what you can find is

MAY Be, turtle’s code would be set

SGPlayerReplicationInfo m_SlotArcheTypes Engineer_04_Gameplay.Pawns.A_Engineer_04

like this,

and Aimee’s code would be like…

set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_02_Gameplay.Pawns.A_CovertOps_­02

Right?

I guess all their quotes are still remaining in the files… so I think SD isn’t really thinking about changing their abilities so far.(Such as third-eye cam.)

Well, anyways, seems like Aimee was the second covert ops, Recon, but she isn’t out somehow.

So I bet for Turtle as next merc because he is right in the forth!

Just my thinking… please don’t bash me Aimee fans ;(


(RazielWarmonic) #2


(fubar) #3

No, because the files aren’t in the client. We’ve done this months ago already which caused SD to patch 'em out. :stuck_out_tongue:

HOWEVER. The abilities are in there :wink: You can spawn and use those.

Nevermind: misread


(Backuplight) #4

Maybe we’ll get both at once. Maybe we’ll get a whole new different merc that has never been heard of before! Or maybe we’ll just get more leaked info :smile:


(SteelMailbox) #5

I knew it JOHN ASTELY


(Tanker_Ray) #6

I knew it JOHN ASTELY[/quote]

Merc Lol Call


(Reddeadcap) #7

She is the second because she’s been around during the alpha along with the other Recons but needed to be looked into because her ability and Vasilli’s were pretty much one in the same.

Turtle on the otherhand wasn’t even on the chalkboard when she was originally released.


(bizarreRectangle) #8

Screw aimee, we want turtle!