EDIT: Got the Error with 57 Players on Sunday so we are close but not fixed yet, i will have to make some more changes to get rid of the error.
Ok, After Chavo One gave me Permission to Modify the map to Get Rid of this Nasty Little Error, And Several Tests I finally Got a Version that does not Get the Error.
So, For you Server Admins running More then 32 Player Slots you can now Once Again Enjoy Venice!!!
Changes to Stop the Error:
Made all the Lamps Normal Brushes instead of them being Misc_GameModels.
Got Rid of all the Corona’s.
Deleted the Music Files but left the Ambient Sounds.
Made the 3 Constructible MG’s Positions into Non-Constructibles.
Deleted Both CP’s.
Changed the Text in some of the Entities in order to Shorten the Chars being sent to Clients in the GameState String.
We (Bunker Gaming Community) are going to try adding Back a little at a time and Test to see how much we can get back in the map.
Anyway’s, here is the DL link for the PK3 that we successfully Tested Today with 55 Players on the Server.
EDIT: There is a phantom Wall near the Archway in this release and the Sandbags are not solid due to i left a spawnflag key in the entities, i am working on fixing both these for next Version.
http://jecoliah.aaxxss.com/venice_ne2.pk3
Please Post here or on Bunker Forums if you get the Error or any other Problems with the map as this was a Decompile and i had to fix Everything to get it as close Back to the Original as possible.
Jec


Then it’s all that could be modified. But I see you’r not going to do this, so don’t care 