I got some really good feedback from the beta 4 release and subsequent betas, and it has all led up to this point. You can get the final version of Venice from one of the following places:
chavo-one.com [20.5MB]
pcgamemods.com
NOTE: Some people are claiming that the command map is not showing up for them. Be sure that you have removed venice_b4 from your etmain folder! Otherwise you will have a shader conflict.
What’s new (aka. why should I download?)
- Added a tank barrier after the 1st bridge.
- Added a 2nd boat barrier
- Added a 2nd entrance/exit to the library. This is a satchel explosive from the inside of the library.
- Put an axis team door at the outpost gate.
- Added a 2nd axis team door further down the wall from the old team door.
- All of the barriers take one charge bar to construct.
- Added a new room to snipe from in the 1st courtyard.
- Axis can choose from either spawn location at the start of the round.
- New voice sound clips for the boat.
- Fixed the truck clipping problem.
- Fixed bug where tank was out of AT Gun firing range, but hadn’t announced it.
- Adjusted/removed various crates and obstacles that were impeding gameplay.
- Adjusted the tank path so that it doesn’t clip into the ground as badly in places.



Incredible map chavo_one well done :drink: