Hi,
This might be a noob question, but what’s the entity velocity unit (ent->s.pos.trDelta)? Units per second? Units per frame? :uhoh:
Rookie One
Hi,
This might be a noob question, but what’s the entity velocity unit (ent->s.pos.trDelta)? Units per second? Units per frame? :uhoh:
Rookie One
Yeah, a trDelta being a vector will surely contain time information. :rolleyes:
After reading BG_EvaluateTrajectory I’m convinced it’s Quake units per second. Somebody correct me if I’m wrong?