Vassili is severely underpowered, in terms of XP.


(Glampkoo) #1

First of all, I’m not an pro at this game nor at vassili.

Secondly, let’s discuss Vassili. You have 1 sniper rifle, 1 small smg and a heartbeat sensor.

The sniper rifle deals a lot of damage and it’s a one hit shot if shot in the head.

The small smg is actually pretty good, probably the best secondary weapon in the game behind the revolver.

Now the main problem is the heartbeat sensor. Although it’s very useful at pushing through, because the enemy doesn’t want to be revealed, it has 1 big problem. The XP reward for planting it is 15XP and for spotting 1 enemy is 10XP. You can receive more XP if you just idled.

Even if you were the greatest sniper in the world you would still receive less XP than for example a medic class. I’ve seen Vassili being played less and less, and when I do, I see how he’s actually useless in terms of XP.

What should be changed?

  1. Killing an enemy with the sniper rifle should give double the XP, max. (Not sure about this one)
  2. Spotting an enemy with the sniper should reveal him in the map like a heartbeat sensor until out of sight.
  3. Spotting an enemy with the HBS should grant at least 30XP.
  4. Remove the DETECTED effect when you are spotted, everyone would just try to go away from the sensor and Vassili wouldn’t be given a chance to shoot (most rewarding activity). With the effect, it rewards your teammates instead and it’s stupid (because they know where the enemy is).
  5. Instead, HBS makes a beeping sound so the enemy team has a chance to destroy it.

With these changes, Vassili would be much more versatile and rewarding.


(affableTricycle) #2

No.

Vassili is already OVERpowered because he can instagib players, making them unable to be revived.

If you aren’t getting as much score as other players, maybe you aren’t doing as well as them.


(Amerika) #3

My experience in playing Vassili STRONGLY disagrees with this. You can achieve crazy high scores if you’re getting headshots or being extremely aggressive with the mp400. The issue most Vassili players have is they believe they should be always sitting in the back and sniping which isn’t the correct mentality for a DB Vassili player. You will always be at the bottom of the scoreboard unless you change your playstyle.


(Ottah) #4

Played against Vasilli’s who kept my entire team in check and they always end up on top several thousands xp above second place.

Unless you pick off half their spawnwave or more, every single time they spawn, you arent playing the merc to its full potential.


(Gi.Am) #5

Well the problem is one that all pure damage mercs have (Recon and Assault).
While I usually say K/D is meaningless those classes have to be concerned with it. Dealing damage is their main income.If you kill alot you score high, if you can’t deliver you don’t, but keep in mind that you still can get other XP aswell. Standing in the line of fire, if you are tanky, helping up a medic, staying close to the EV, shaving of a few seconds on the defuse, till a engineer arrives. And so on.

Vassili specifically is fine. If the echodata shows that he (and Redeye) earn to few support XP they will more likely increase the XP gains for spotting.
But his main job is taking out enemies, if you do your job and don’t sit back simply feeding on cleaning up after a fight, you should be able to top score on a regular basis.


(Killerbee) #6

Come back when you get 1xp for activating your cloak then we will talk about underpowered


(neverplayseriou) #7

I do have to say that I agree with point 4, saying that an enemy is spotted means that (if the player has experience :p) he knows there’s a vassili somewhere nearby and that everyone on the enemy team can see him.
So enemies will stay out of sight or fall back giving vassili no chance to take a shot.


(DMaster2) #8

I just want a slight buff to the FEL-IX, because there is no point picking it out (except for it’s feel) now.

Maybe because the cloak serve no purpose for the team?


(Glampkoo) #9

So all of you are saying basically, forget the heartbeat sensor and just play aggressive and play for kills?


(Gi.Am) #10

No you shouldn’t forget the HBS it is a important tool for you and your team. But throwing it takes less than a second. The rest of the time you should indeed focus on doing kills in the right spot (always aim for stuff, that brings your team closer to its goal), atleast on a killing centric merc like Vassili.

btw. since it hasn’t been mentioned, there is also a spotter assist XP bonus you get if your teammates kill someone who has been spotted.


(ProfPlump) #11

I’m pretty sure the only thing that should give you more points as Vassili is the motion sensor spots/assists. But even without an XP buff to those sensors, V can quite often top scoreboards, especially if you’re hitting headshots.


(Amerika) #12

The HBS helps you and your team get kills. Why would you “forget” about it? And yes, you should play aggressive. The class is there to get kills. Why would you be sitting in the back of the map gibbing out bodies and MAYBE getting a shot on a live person every once in a while? Just be aggressive.


(IcySkyz) #13

to be fair tho, the base xp of the sensor could be increased. Many of you are saying that Vas can get high scores by being aggressive and getting lots of kills. However, a skilled player can do that on any character and get high scores. I think what OP is trying to point out is that if you were to compare the amount of xp gained from, eg. throwing ammo and placing a sensor, it is obvious that throwing ammo yields much greater “free xp”.

Personally, tho, if anyone were to get an skill xp increase, it should first be phantom. He gets nothing which I feel is unfair when every other merc gains some xp from their abilities.


(Gi.Am) #14

[quote=“IcySkyz;70222”]to be fair tho, the base xp of the sensor could be increased. Many of you are saying that Vas can get high scores by being aggressive and getting lots of kills. However, a skilled player can do that on any character and get high scores. I think what OP is trying to point out is that if you were to compare the amount of xp gained from, eg. throwing ammo and placing a sensor, it is obvious that throwing ammo yields much greater “free xp”.

Personally, tho, if anyone were to get an skill xp increase, it should first be phantom. He gets nothing which I feel is unfair when every other merc gains some xp from their abilities.[/quote]

Ammo yielding more XP, is it so tho? Spotting an enemy gives you 10 XP throwing ammo on its own gives you 10 XP. You have 4 packs, while spotter can respot enemies every couple of seconds.
What gives you the big XP when it comes to ammo is when teammates pick it up or you threw it directly at them. Similar the spotter will net you more XP if your teammates use them and kill spotted enemies (spotter assist).

Ofcourse practical ammo nets you more, but it’s the primary job of the class. While spotting is the secondary job of Vassili.
And thats the other thing, yes other mercs can reach just as good K/Ds as Vassili no doubt but it is discouraged (outside of the assault and fellow recons). They have another job to do.
A Proxy or Sawbonez that is focusing on agressive kills, is abondoning their role. Thats why they score nicely by doing objectives or healing/reviving.
Vassili on the other hand when he goes for kills (especially if he is doing first picks) is exactly doing what he should be doing and is rewarded accordingly.

Doesn’t mean that I’m opposing XP gains, just that I think as long as the stats say he is earning enough its not really necessary to touch them.


(Sussepus) #15

“VASSILI IS SEVERELY UNDERPOWERED, IN TERMS OF XP.”
in other words: his xp matches his usefulness for a team :trollface:


(DMaster2) #16

[quote=“Sussepus;70761”]“VASSILI IS SEVERELY UNDERPOWERED, IN TERMS OF XP.”
in other words: his xp matches his usefulness for a team :trollface: [/quote]
Except that a good Vassili can easily turn a match around due to his ability.


(neverplayseriou) #17

null (this was ment to be a quote of gi.am lol)

I believe giving someone else ammo gives an extra 50 points 60 if the pack is a direct hit?


(XavienX) #18

It does require a lot of skill to play Vassili and I do agree it’s a bit harder to earn XP. Maybe just a slight buff in XP gain for Vassili is fine. But in other terms, I think he’s completely fine. I’ve seen experienced players just dominating the scoreboard with headshots. If you hit a bodyshot, pull out your machine pistol and just finish them off, it’s a great combo.


(DMaster2) #19

Vassili could really use a boost in spotted xp and spotted assist xp


(Vampwood) #20

If you want more XP for kills, get multi kills and kill streaks, badges are the largest XP gain for anyone. Vassillis XP gain is fine as long as you aren’t just getting single kills once in awhile, also its XP so why does it matter.