V2 Base - Tournament Edition


(SteelRat) #1

v2 Base - Tournament Edition has been released!

Thanks to Unter Elite (Stun & Kendle and everybody at their forums) for map feedback and for choosing this custom map as an official tournament map!
Visit their site here: http://www.unterelite.co.uk

Changes in this release:
Docs now have the “clipboard” - not the orange missing texture.
2 doors removed in War room
2 windows added to walls in war room (for allies to have a chance to estimate what they are facing)
Fixed some clipping in the war room “office” where you could see hinding player models thru the wall.
Missing light texture in cieling downstairs is fixed.
Silent door near axis spawn is fixed.
Added a small shed near Allied spawn as a place to take cover in.
Added a small house ruin near the main entrance of fortress.
Added another underground passage that ends up in the small house in the V2 Base yard.
Added some crates and barrels to the V2 Base yard to take cover behind.
Fixed the spawnpoints so that they show up on the command map and are selectable.
Added some trees and dragonteeth outside the fortress.
You can still jump the base wall, but that barbwire has got a nasty touch now.
Reduced game time to 20 minutes.
Axis got 5 seconds longer spawn time.
Removed the tower spawn MG42.
Added some trees near Allied spawn.
Added wooden fence near Allied spawn and moved the door.
Added truck near Allied spawn.
Created some new shaders.
Added 2 new sounds.
Added some clips where needed.
Fixed required ET Pro shader so that objs don’t fly outside of compass.

Map is in the campaign on my server if you want to try it out, 213.132.119.13:27960

D/L Link: http://www.srcgaming.com/downloads.htm

Sreeens
Allied Spawn area

Allied Spawn area

Small ruin outside fortress

Overview

New exit/entrance into the underground base

Have fun! :smiley:

Cheers,
SteelRat


(SiliconSlick) #2

Looks good from a packaging point of view. Only thing
missing is LMS mode. :slight_smile:

Wed May 5 12:38:32 CDT 2004

Files to analyze:

-rw-r–r-- 1 slick ND80serv 3315317 May 4 18:53 v2base_te.pk3

----- PK3 - v2base_te.pk3 -----

v2base_te.pk3 - *** Warning: Missing maps/v2base_te_lms.script - LMS Mode Script ***
v2base_te.pk3 - *** Warning: Missing maps/v2base_te_lms.objdata - LMS Mode Objectives Listing ***
TEST** scripts/v2base_te.arena does not support wolflms
v2base_te.pk3 - *** Shader Warning: Could not locate shader textures/v2base_te/terrain.vertex" referenced in maps/v2base_te.bsp ***
v2base_te.pk3 - *** Model Warning: Could not locate model models/mapobjects/blitz_sd/blitz_sd_arches_mm referenced in maps/v2base_te.bsp ***
v2base_te.pk3 - *** Model Warning: Could not locate model models/mapobjects/blitz_sd/blitz_sd_body_mm referenced in maps/v2base_te.bsp ***
v2base_te.pk3 - *** Model Warning: Could not locate model models/mapobjects/blitz_sd/blitz_sd_interior02_mm referenced in maps/v2base_te.bsp ***
v2base_te.pk3 - *** Model Warning: Could not locate model models/mapobjects/blitz_sd/blitz_sd_windows_mm referenced in maps/v2base_te.bsp ***
v2base_te.pk3 - *** Model Warning: Could not locate model models/mapobjects/light/cage_light5k referenced in maps/v2base_te.bsp ***
v2base_te.pk3 - *** Model Warning: Could not locate model models/mapobjects/light/cage_light9k referenced in maps/v2base_te.bsp ***
v2base_te.pk3 - SUMMARY: 2 Warnings 1 Shader warnings 6 Model warnings

SiliconSlick


(SteelRat) #3

Heh…I intentionally left LMS out…is anybody ever using it?


(deej) #4

I have never played it even :D. Anyway, as usual you can find this excellent map running on our servers! Cheers SteelRat!


(SteelRat) #5

I’ll drop by and let you guys frag me some :wink: