After many months of mapping… V-2 Factory Public Beta is now available.
Grab the file here:
http://www.pcgamemods.com/5171/
Overview:

(1) Farm House - initial allied spawn
(2) Ammo Depot - allied forward spawn
(3) Bunker - initial axis spawn
(4) Factory - axis rear spawn
(A) Pontoon Bridge
(B) Dam
© V-2 Launch Door/ O2 Prodcution machines
(D) O2 Storage
(E) V-2 Assembly
(F) Train Bridge
(G) Train Tunnel Support
Objectives:
Allies must attack the Watten V-2 Factory and halt/destroy the current V-2 production. Axis must defend the factory until the V-2 is completed. Once the V-2 is built, the Axis go on the offensive. They must deliver the V-2 via train to a safe forward launch site.
Phase I: Allies attack Factory
[ul]1. repair the truck
2. deliver the bridge parts to the river
3. build the Pontoon Bridge (A)
4. deliver the CP parts to the Ammo Depot (2)
[/ul]
Once the allied CP is built, the allies capture the Ammo Depot (2) spawn and send the axis back to the Factory (4) spawn. Once the allied CP is built, the allies can dymamite the V-2 Launch Door ©. The status of the allied CP also determines the states of two factory doors: CP working = doors open, CP damaged = doors closed
Factory Machines:
There are 3 factory machines: O2 Prodcution, O2 Storage and V-2 Assembly. Each machine has a timer (that starts at the beginning of the match). Each machine must ‘clock’ 15 minutes to complete its part of the V-2. If a machine is damaged, the timer halts for that machine. When the machine is repaired, the timer continues. Allies can win the map ‘early’ by having all three machines down at the same time
Phase II: Axis deliver V-2 via Train
[ul]1. completed V-2 loaded onto Train
2. build the Train Bridge (F)
3. get the Train across the river
4. repair the Tunnel Support (if damaged) (G)
5. escort the train to the 'exit tunnel[/ul]
Win scenarios:
- Allies have all 3 machines damaged for an overlapping period (Allied victory)
- Axis deliver V-2 to safety (Axis victory)
- Allies prevent the Axis from escaping with the V-2 – time runs out (Allied victory)
There are various pipes/passaged througha nd under the dam. Also, an axis CP is located in the interior of the dam.
this map is a large map, intended for pub matches. It was never designed for competition - it is simply way too large
If you want to provide an additional download link, please do!
Please provide any feedback in this thread, PM or use my email in the readme file. Enjoy (corss fingers that players will like map)
- Mean Mr. Mustard
d/ling right now thx 

- I did do some work to improve it: dam, curved train tunnel, etc.) I did shoot for the fps range I get on fueldump. For the most part I do get it or better, but there are some parts that are the low end of fueldump (btw I have a 933 Mhz Pentium III with an old GeForce 2) Sorry that I over tax your machine 