This is a simple little config I use to test my maps. Copy the code into a text document then rename it as “testserver.cfg”. Add +exec testserver.cfg to the target line of your mapping install’s shortcut
//Map Development Config by Ifurita 10/11/04
//Server Settings
seta sv_pure "0"
seta g_gametype "2"
seta g_bluelimbotime "1000" //1 second respawn without screwing with the .script file
seta g_redlimbotime "1000"
seta g_engineerchargetime "250" //allows engies to build faster
seta g_LTchargetime "250" // allows field ops to spam arty
seta g_speed "500"
Game Settings
seta con_drawnotify "1"
seta com_maxfps "0" //to uncap my FPS to see where I take hits
//Editor keys
// Speaker edit keys
bind KP_Home "editspeakers"
bind KP_uparrow "dumpspeaker"
bind KP_pgup "modifyspeaker"
bind KP_del "undospeaker"
// Triscount information
bind KP_leftarrow "toggle r_speeds" //toggles r_speed display on and off
bind KP_5 "cycle r_showtris 0 2" // cycles thru the 3 showtris states
// Screenshot stuff
bind KP_rightarrow "toggle cg_draw2d" //Used for clean screenshots
bind KP_end "noclip; Echo No Clip" //fly though walls!!!
bind KP_ins "toggle cg_thirdperson" //found that this was nice to see how light fell on the player model
// Developer, script debug, and map_restart
bind KP_downarrow "toggle developer; echo Developer Mode"
bind KP_pgdn "generatetracemap" //must be in developer mode first
bind KP_plus "toggle g_scriptdebug"
bind KP_enter "map_restart"
Hope this is useful for someone.
