[quote=“Adam;29284”][quote=“Ardez;29235”]
The money sink is supposed to be cosmetics. Besides, it isn’t like there is an economy to balance that requires a money sink.[/quote]
This would make sense, Silver, gold, and cobalt are purely cosmetic. But in this case the card system is pay to win. How? Because at this point in time that is the only thing to do. I have taken a good month to get my golden Proxie, and another month to get my golden SkyHammer (idk if it was a month, but it wasn’t easy). I there was more content sure, but as of now, yes, Dirty Bomb is pay to win.
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Bronze loadouts provide the same benefits as gold. Gold just look shinier. You can earn the credits to unlock a bronze in a day or two(or within your first 2 hours if you are a new account).
What else is there to do? Get the loadout you want in Gold/Cobalt. The key is DONT trade up the loadout card you are using that you have a bronze version of. That way RNG can’t bite you. Once you get one of your loadout cards go for the next one on a different merc. Then the next one.
If you are playing this game just to get shiny loadouts then you aren’t playing the game, you are just burning time. I love playing this game and I consider shiny loadouts a side thing to do while having fun. It isn’t the entire game, nor even a large part of it. There is zero edge to getting loadouts higher than bronze.
And yes, you can also unlock classes for credits. This is where a good majority of my credits are heading personally(at least so far). Just because you CAN buy them with real money doesn’t mean you have to. Also, 3 mercs are always on free rotation. With skyhammer and aura free(and the 100,000 Fragger giveaway) that gives NEW players 6 mercs to work with at any time. Skyhammer is one of the best mercs in the game imho and Fragger is also quite good.
[quote=“Sniff;27772”]http://i.imgur.com/0i9LI76.png
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