Updating the ET .def file


(Erik-Ftn) #1

Updating the ET .def file

Hi

I’m coordinating the assembly and publishing of an updated ET .def file.

I am aiming to include some important spawnflags, update the instructions and include any relevant entities from RTCW and elsewhere. When finished, I’ll post the .def across relevant major forums and talk to Radiant about them including all or some of it in the future.

Here’s the best parts of what it looks like so far:

locking and unlocking doors
mappable weapons with ammo
mappable health powerups
brush leaking oil when shot
pusheable crates
a semi-working props_flamethrower

as well as some old news:

“solid” spawnflag on misc_model
a misc_model as a script_mover or func_explosive
func_static triggering when shot/ hurt
mirrors and cameras
teleports
displaying text onscreen

come and join and read more at Markos forum

http://swat-clan.com/marko/forums/viewforum.php?f=2


(sock) #2

There is a sticky thread on the entity def/documentation at the top of this forum if you want to contribute. SCDS_reyalP has been feeding changed back into bugzilla : http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=905

Sock
:moo:


(Erik-Ftn) #3

thx, I’ve talked to him about how get into this the right way and looked at his updates.

I will probably do the same as he has when I’m done, after clearing it w the Radiant people.

Erik


(SCDS_reyalP) #4

_remap is another one to add for models, see
http://www.splashdamage.com/forums/viewtopic.php?t=5671