[QUOTE=Kendle;484772]@Inferno, I see where you’re coming from, but you must remember this game needs to appeal to Johnny Casual as much as it does anyone else. RTCW had the Venom gun, and ET a Flamethrower. Neither were used competitively, but there has to be something for the casual pubber to jump in with and start having fun quickly.
I think the sword that one of the Snipers now gets is hilarious. Someone, I think it was Attack, was using it the other day and doing really well with it. I’m not sure it takes too much skill to use a melee weapon, and it’s entirely situational, but it’s great fun to have stuff like that in the game IMO.[/QUOTE]
Well I just don’t think they need to be inherently dumbed down and limited to the casual player, especially when your trying to balance them with much more high skill weapons. Weapons can be user friendly and still have a high skill cap after all too. There’s all sorts of very different, yet high skill capped weapon types as well. As long as players understand what they need to be working towards they usually don’t complain until they are confronted by an outright better player. At a certain point the stability of the game and adherence to cohesive mechanics should come before all else.