I have five level 20 characters, one specializing in each of the four classes and a Jack-of-all-trades build. The class-specific builds have all their class abilities and most of the universal abilities leaving them with four extra points (except my Soldier which has seven unspent points because I don’t really use grenades at all).
So, I had some questions about a few of the universal abilities I’ve never tried and was hoping for some advice in what other abilities I should invest in.
I have never tried these universal abilities (though my characters use all other universal abilities):
Grenade Shooting: The description says you can only shoot your own frag grenades. Is this accurate? You can’t shoot enemy grenades, teammates grenades, or non-frag type grenades?
Sprinting Grenades: I don’t really use grenades that much but when I do it’s usually for defense instead of offense, or to blow up mines/turrets but I’m usually not moving when I throw grenades.
Sense of Perspective: This ability confuses me the most, apart from the Command Post capture this seems like an engineer specific ability (don’t get me wrong, Engineer is my favorite class). According to the description it takes away the ability to move while repairing, constructing, and capturing Command Posts but gives you the ability to free look around your character while doing these tasks. Frankly, I think I’d rather rely on Combat Intuition and the ability to move around.
Have people found these abilities useful? I’d like to spend my extra ability points but I’m torn between filling out the universal abilities and investing in a secondary class for my class-specific builds.
Thanks for any input,
JJ

