Unknown_class


(Benfun7) #1

Hey,
Me and my partner are working on a map, he is doing a lot of the maping, and I am doing a lot of the scripting, he sent me the map, and I noticed that the entite list had all kinds of Brushes labled UNKNOWN_CLASS. Dose anyone know what that means?
Thanks,
Fritz


(Ifurita) #2

He might have an updated .DEF file that you don’t have


(Benfun7) #3

Ok… I will check that out, Danke


(Benfun7) #4

We figured out that it was cause his editor was set too mapping for counterStrike, so is there any way to change those entities back into normal brushes?

Thanks,
Fritz


(Ifurita) #5

You can select any entity, then SHIFT+A to select all of a type, then either 1) right click and select Move into worldspawn or 2) select a worldspawn brush, right click and select Move into entity