:banghead:
Thanks for taking the time to read and respond to this!
I’m getting a message (“BBox entity is being linked at world origin. This is probably a bug.”)
The result is a 257kb blank tracemap. I’ve tried to figure this one out, but alas, i need some outside expertise to figure out this one.
What is causing this to happen? How do i fix it?
This is what I have done to try to fix the problem:
A.Moved the entire map away from the origin and recreated the
mapmins and mapmaxs.
B. Ran the debug brush utility and ungrouped those brushes
C. Put a big square brush underneath the map and tried tracemap -(I got this suggestion from someone else - No result.
I am at a complete loss. Is Radiant screwing things up in the BSP process?
Someone out there must have run into this before. Help!!
Thanks - Try3d
