[QUOTE=St NickelStew;324948][[I posted this on the Bethesda forums today.]]
I created an “all-around” character to use as an objective-oriented character. Last night I got the complete all missions on hard achievement with this guy, and he is now my second-highest level character at level 15.
By level 20 he will have:
UNIVERSAL (these are standard on all my characters)
Battle hardened
Supply max increase
Combat intuition
Sprinting reload
Resupply rate increase
Silent running
SOLDIER
Armor piercing ammo
Scavenge
Grenade mastery
Kevlar vest
MEDIC (all of my characters have these three abilities)
Increased supplies
Improved increased supplies
Self resurrection
ENGINEER
Extra kevlar
Light turret
Improved weapon buff
Medium turret
OPERATIVE
Sticky bomb
Caltrop grenades
Cortex bomb
The Op abilities were chosen so that the Op can best defend himself prior to and while hacking. If it could kill, it was chosen. The other choices seemed like a good mix of abilities that would enable them to reach, protect, and complete objectives.
It will sometimes be useful to have on the team the person who is able to switch to any class to support the attack on a particular objective. This is my version of such a character.
What does your “all-around” character look like?[/QUOTE]
Great list. I like how you averaged out the most ideal abilities. Cool.