(unimportant) EMP in Whitechapel


(AssortedStuff) #1

Doesn’t affect gameplay, and I’m not a scientist, but judging from what we see in the movies an EMP charge wouldn’t make a building collapse (last objective).
Just a minuscule detail I’ve noticed the other day.
(I told you it was unimportant, but you had to check it didn’t you? :slight_smile: )


(tokamak) #2

EMP charges are fictional themselves. They appear everywhere in movies and games because they’re a great device for a plot or gameplay. For a story it really helps if you’re able to shut all power off in a certain area. For a game it really helps if you can give infantry an edge against machines.

So at this point developers can really define what these things are themselves. Just like they made a cold fusion reactor meltdown in Brink.

So a better question would be: If the attackers were fine with bringing down the building, then why not place high explosive charges? And to that the answer would immediately be: Because we already have too many explosive objectives at the finale.

All that said, I really think Whitechapel would be more interesting if that last building had a role in the game. Bring data sets or medicine samples to a lab on the first floor of that thing. Like Outskirts. I also think the chapel itself could play a more prominent role. Like Inferno already suggested, let the whole thing become a pathway through the map.


(DB Genome editor) #3

Probably has to do with the fact that in a previous incarnation of the map the EV we driven all the way to the area in front of the building and fired a volley of rockets at it, bringing it down… The end game animation has simply not been redone since the last objective was replaced by the EMP run.


(Nail) #4

Who tells you these stories ?

they are very real, there are test facilities worldwide, massive emp power in nuclear(dirty) bombs as well

my personal fav is the Bofors HPM Blackout


(BioSnark) #5

Real EMP causing weapons are nuclear. That wouldn’t make much sense for leveling a building, of course.


(Nail) #6

nuclear isn’t the only way, capacitive discharge is quite effective


(tokamak) #7

If I were denying the existence of electromagnetic forces then I’d need pick a different nickname. I was referring to the way EMP’s are being displayed in games so far. And it’s okay to take leaps like that because it results for interesting gameplay mechanics. I’d be the last person to start complaining about realism. In Shattered Horizon you also got these cute blue non-lethal EMP flashes and you can even counter them by powering down your suit in time.


(Njsfirth) #8

Aren’t EMP’s still explosive devices regardless? Just because movies show them as some kind of weird sound/electrical wave doesn’t mean every media form has to have them act that way? An explosion is still an explosion, no matter what Hollywood tells me.

Though I could be wrong as I don’t really know the science behind it.


(Nail) #9

no, EMP is actually non explosive, think lightning (most common emp)