I had a unique idea presented to me a while back and I’ve finally gotten around to it. The end result is that a live player is using the undressed skin (the one that a player has when their uniform has been stolen). Forcing that skin is not hard, but I did run into a small problem: with that skin in effect no weapon models are rendered with the player (looking at the player in 3rd person, not first person). I tried adding the weapon accessories through code in cg_character.c, but all I got was errors. If I don’t set the player to use the undressed model but just the skin, the weapon will show up, but the skin doesn’t look too good on a model designed to have pants on ;] This leads me to believe it might be something missing with the model.
I know zilch about animations and such, so I was wondering if anyone had an idea how to get the weapon models to show up with that skin/model. I’m not using a skin pack, just the stuff in pak0.