Seems like 90% of the servers crashed around 2:00am this night unless 1 strange server that was 8 humans vs 8 bots, got sick of this after 2 maps so I left to post something very important here that hopefuly Splash will read and do for the next patch that’s taking so long.
1- The issue of having unbalanced team:
I’m not gonna learn anybody something, we all know what it is to play with unbalanced teams and what usualy happen is that the team 4x worse lose on the first objective.
2- What happens next after the first lost?:[ul][li]A) A few players of the losing team ragequits and to make things even worse, they get replaced by bots then guess what, all the bots goes into the losing team to make them even more bad… awesome!
[/li][li]B) Let’s pretend no one from the losing team leave on that big loss at the first objective. Yes it rarely happens but let’s say it does. What happen this time is that on the next map there ISN’T ANY SHUFFLE FFS so the same unexperienced players will all play against the same experienced players and will again get totaly raped on the first objective again and now this time people will rage quit, gets replaced by crappy bots and the wheel will keep turning until even people from the better team gets sick of it and leave too.[/ul]
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3- The solution:
Nothing hard to implement in the game. If we could simply press escape and have some a menu for (Call Vote for Shuffle) then it would already help and while I’m there, let’s add a (Vote kick tab) so we can also kick those annoying afk who ruins the balance too. Another thing you devs must include is an automatic shuffling at the end of PUBLIC MATCHES so the next round doesn’t get played with the same very unbalanced teams. Don’t do it for private servers as people scrimming won’t be happy. See how simple it was? Can hardly believe no one in the studio though about this but we’ll all pardon you if you get to include this in the next patch. It’s one of the main reason why there is so few people playing this game other than the hardcore players which are less prone to rage quitting than new players. Edit: I almost forgot to say it, part II of the solution would be that when a few players quit and gets replaced by bots, on the next map during that shuffle, do it so the bots get splitted EVEN on both side because the team that gets all the bot or most of them is clearly at a very huge disadvantage.
:stroggtapir:
