UI/HUD: Alternate class feedback


(H0RSE) #81

But in this example, would the problem be with fixed loadouts, or the map design? In addition, it was mentioned that if you had to choose a loadout in DB, you could still switch classes, so you would still have access to other weapons/skills.

and this being alpha, when all the chars a available and the load outs are sorted out we can test this: 1week option 1 , 1 week option - 2, 1week - option 3. This way we can make some sort of opinion by playing all of them and continue this debate using actual facts related to this game.

his is something that is definitely doable, but I I don’t think a closed alpha is the place to get the best results for it - at least not yet. I think a higher population of players is needed before more accurate reults can be obtained. Like Toka said:


(Mustang) #82

My preference would be to be able to select from any/all loadouts at respawn.

Perhaps a solution could be that you are able to setup a default outfit for each class but have dropdowns for the other loadouts in limbo menu if a change is needed.