Not sure how many of you may already use this tweak. Since DB is using UE3 you are able to switch the games FOV parameters from Horizontal to Vertical FOV. Currently DB is using Horizontal. I’ve found that switching to Vertical FOV seems to solve the floating mouse issue and ADS feels much better.
To test for yourself go to: Nexon/Library/extraction/appdata/Engine/config/BaseEngine
Use “find” to locate “AspectRatioAxisConstraint=AspectRatio_MaintainXFOV”
and change the “X” to “Y” so it looks like:
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Now with Vertical FOV your going to have a tunnel vision fov, and renders more of the map. Here is and example of Horizontal FOV vs Vertical FOV at 90FOV.
Horizontal @90
Vertical @90


