[QUOTE=SinDonor;316382]That looks like a weird and uncommon bug.
My turrets may not rack up many kills per match but they are effective at geting a few potshots at people and causing the other team to waste time trying to disable my turret instead of focus on their obj at hand. Also, I like to setup my turrets either on the opposit side of where I am at (so we get the enemy in a crossfire) or put them next to entryway facing into the room. That way, enemies walk into the room, right past the turret, and start taking damage.
I also like to put turrets in front of ComPosts I’ve cap’d and enhanced. Lets me know when enemy is trying to steal it. If I am close enough, I can surprise them while they’re in mid-cap.[/QUOTE]
It’s not uncommon, I have used most of the same placement tactics as you and my turret rarely even opens fire. Not to mention I think I’ve only been fired upon by turrets maybe a handful of times. The target recognition system is clearly broken or nerfed into submission during playtesting
It’s not the firepower in question, it’s the fact that on several occasions MULTIPLE enemies were opening fire and standing STILL right in front of it and it only opened fire on them maybe 2-3 times. Over the course of almost two minutes