I think that every Bushwhacker player would appreciate ability to rotate turret before it is placed (not affecting quick-ability usage). Not necessarily as complex as TF2 rotation by 90 degrees, simple forward-backward (180 degree, switching with alt fire key) rotation would suffice. This would be very useful for optimal turret placement, since they don’t spot targets in 360 arc.
Regarding turret death animation - can it simply explode when destroyed? That ‘slumping’ animation is sure beautiful, but kind of confusing (particularly when multiple ppl are attacking turret and you don’t get 25 xp pop up for neutralization).
TL;DR Allow turret rotation before placement. Turrets should explode immediatelly after being destroyed.