I have created a couple of doors controlled by remote devices. Everything works perfectly except the noise that is supposed to be playing while they are moving doesn’t.
I have a target_speaker for each. The key/values look like this:
classname target_speaker
spawnflags 34 (looped_off and no_pvs)
scriptname garagedoor2_sound
targetname garagedoor2_sound
noise sound/movers/misc/garage_door_loop_01.wav
It isn’t targeted to or by anything.
Here is a snippet of my script also.
trigger open
{
wait 500
playsound sound/movers/misc/garage_door_start_01.wav volume 127
wait 350
enablespeaker garagedoor2_sound
gotomarker garagedoor2_pc1 17 wait
disablespeaker garagedoor2_sound
playsound sound/movers/misc/garage_door_end_01.wav volume 127
}
[edit]
Nevermind I figured out that you can’t use target_speakers for this you have to use those umm other speakers.