'trigger_objetive_info' does not have a 'track'


(Farmon) #1

Me and my friend have started makeing our real first map for Et. Now when we try to run the map in et it says " ‘trigger_objetive_info’ does not have a ‘track’. What does that means and how can we get the map running?


(lennyballa) #2

Your TOI hasnt got a track. Select it and press"n". Now fill in by
key: “track”
value: “the pump”
Track is the thing like “Your near the north anti-tank gun”. So if you fill in the pump it says “Your near the pump”. Get it?


(sock) #3

have you looked at the Level Designer Reference (LDR) manual supplied with the editor? Its got a full description of what the entity “trigger_objective_info” does. Look in the contents, (left hand side) find the construction system, new entities, trigger_objective_info. The LDR is a very good reference for understanding ET and if you are not sure where to look in the LDR then search the directory using the Microsoft Explorer search option.

snip snip from LDR …

The trigger_objective_info entity has the following keys :

targetname: The name used in the script for referencing this entity.
scriptname: The routine name in the script file.
shortname: Name on the command map.
objflags: Used for pulsating icons on the command map.
track: Onscreen text message for what you are near.
customimage: Replaces the default icon for both teams.
customalliedimage:: Replaces the default icon for the allied team only.
customaxisimage: Replaces the default icon for the axis team only.
infoAxis/infoAllied: Not used anymore, do not use.
score: Replaced with script commands.

Sock
:moo: