Ok, here’s my problem. i know that with trigger multiple you can activate things with target_script_trigger and scripting stuff…
If you do it manually in gtk… you let it activate, nad go back to default if you move out…
Like a door or something.
Now my problem is, i want to make a timer attack for a TJ map. and i placed a trigger_multiple in there. but if a player dies… it has to reset the arena.
But how can you put in a script when trigger_multiple isn’t triggered? ( or when someone moves out of it )
you know what i mean?
help please.
