trigger_hurt problem


(==Troy==) #1

I have placed a trigger_hurt with 10,000 damage (slow) to kill everyone, who falls out of the map, but the problem is that it activates only once in the game, and after that it doesnt work anymore. (I mean 1 player got killed, but others can fall normally without being hurt). Do I need any scripting for trigger? Or something else? Thank you for answers :slight_smile:


(Flippy) #2

you probably checked the “once” spawnflag…


(==Troy==) #3

You know… you are right… :oops: Strangely I cant recall me doing that :shock: Anyway Thank you very much! :slight_smile: