Hey,
I’ve got 4 objective to steal in my map and bring them to the delivery point
pizza1
{
spawn
{
wait 200
}
trigger stolen
{
}
trigger dropped
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 1 "allies_hq_objective_lost"
// *---------------------------------------------------------------------------------*
}
trigger returned
{
}
trigger captured
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 0 "axis_hq_objective_lost"
wm_teamvoiceannounce 1 "allies_hq_objective_captured"
// *---------------------------------------------------------------------------------*
wm_announce "Allies have brought the First Pizza to the Truck"
}
}
pizza2
{
spawn
{
wait 200
}
trigger stolen
{
}
trigger dropped
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 1 "allies_hq_objective_lost"
// *---------------------------------------------------------------------------------*
}
trigger returned
{
}
trigger captured
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 0 "axis_hq_objective_lost"
wm_teamvoiceannounce 1 "allies_hq_objective_captured"
// *---------------------------------------------------------------------------------*
wm_announce "Allies have brought the Second Pizza to the Truck"
}
}
pizza3
{
spawn
{
wait 200
}
trigger stolen
{
}
trigger dropped
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 1 "allies_hq_objective_lost"
// *---------------------------------------------------------------------------------*
}
trigger returned
{
}
trigger captured
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 0 "axis_hq_objective_lost"
wm_teamvoiceannounce 1 "allies_hq_objective_captured"
// *---------------------------------------------------------------------------------*
wm_announce "Allies have brought the Third Pizza to the Truck"
}
}
pizza4
{
spawn
{
wait 200
}
trigger stolen
{
}
trigger dropped
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 1 "allies_hq_objective_lost"
// *---------------------------------------------------------------------------------*
}
trigger returned
{
}
trigger captured
{
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 0 "axis_hq_objective_lost"
wm_teamvoiceannounce 1 "allies_hq_objective_captured"
// *---------------------------------------------------------------------------------*
wm_announce "Allies have brought the Fourth Pizza to the Truck"
}
}
pizzamarkertoi
{
trigger remove
{
remove
setstate pizzamarker invisible
}
}
pizzadeliverypoint
{
death
{
trigger pizzamarkertoi remove
wm_announce "Allies have stolen all pizzas and brought them to the Truck"
}
}
I’ve got a question - how to call death function of trigger_flagonly_multiple only when delivered ALL 4 pizzas?
Actually it’s calling on every delivered objective.
Greets,
Destroy666

how many team_wolfs do you have btw. only one ?