I’m working on a little mod that will parse the chat cmds sent by players, and act on them, based on what the player is requesting. This is for a clan server of a friend of mines.
In wolf, IIRC, it was possible to use trap_BotGetServerCommand to see what cmds were out there. It was really hackish to use this for a non-bot client, but it still worked. When I use it in ET, I get total garbage. When I test the EXACT same code in wolf, I see chats, who sent them, and what they said.
Is there any way to see who chatted, and when/what they said?