I’ve been trying to create a transparent mirror, to make my water look cool. So far with no luck. I wonder, is it possible?
My current script:
textures/alm3dm5/watermirror
{
qer_editorimage textures/common/qer_mirror.tga
surfaceparm nolightmap
surfaceparm water
surfaceparm trans
q3map_surfacelight 50
portal
{
map textures/common/mirror1.tga
blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
depthWrite
}
{
map textures/alm3dm5/pool2.tga
blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
tcMod turb .2 .1 .1 .2
tcMod scale .05 .05
tcMod scroll .001 .001
}
}
