[Trainyard] Broken train displayed before end of map


(Paul) #1

Pictures say more than a thousand words :slight_smile:

This was today (23-9-2013) at Match server 1 around 22:00







(rapid_shot) #2

Any idea on how to duplicate?


(Kl3ppy) #3

Happens on Camden too.


(Dormamu) #4

At the end of the map (Trainyard), when the train is crashing (cinematic) in to the building, their is another train (probably from the first run of the map/ obj not resetting?).
This happened after a second play on the Trainyard map (first played in the attacker team, second in the defending team)


[3593.01] Log: Log file open, 10/04/13 20:43:48
[3593.01] Log: Dumping BugIt data chart at 2013.10.04-20.43.48 using build 8710 built from changelist 24597
[3593.01] Log: MapName: OBJ_Camden_PAX2
[3593.01] Log: Description: 
[3593.01] Log: BugItGo 2155.2463 3574.8123 3034.9709 -5938 -12920 2757
[3593.01] Log: ?BugLoc=2155.25,3574.81,3034.97?BugRot=-5938,-12920,2757
[3593.01] Log:  ---=== GameSpecificData ===--- 
[3593.01] Log: Log file closed, 10/04/13 20:43:48


(Kl3ppy) #5

Another pic of the broken train:


[3442.05] Log: Log file open, 10/04/13 19:45:22
[3442.05] Log: Dumping BugIt data chart at 2013.10.04-19.45.22 using build 8710 built from changelist 24597
[3442.05] Log: MapName: OBJ_Camden_PAX2
[3442.05] Log: Description: 
[3442.05] Log: BugItGo 1374.6077 4767.2368 3055.7622 -144 -4014 0
[3442.05] Log: ?BugLoc=1374.61,4767.24,3055.76?BugRot=-144,-4014,0
[3442.05] Log:  ---=== GameSpecificData ===--- 
[3442.05] Log: Log file closed, 10/04/13 19:45:22


(Mustang) #6

— Redacted —


(Dthy) #7

Wrong thread maybe? :smiley:


(Mustang) #8

Oops, yes, well spotted.

Sorry for the spam all.