With everyone speaking of trading, I’m wondering is it being worked on? If so id like to state out some things and make a pro and con.
1- This will create a system where newer players with lots of money will buy older rarity cards from older players-con
2- This will allow people to get a loadout they want without spending or wasting time-pro
Now will it allow to add credits?
Trading
They’ve said somewhere that it likely won’t be available until around midway through 2016 or later. They haven’t said how they plan on making it work.
Some of the concern with it is people may not find it all that useful, since if you have poor loadouts of high rarity no one will want them, and if you have good cards you may want to keep them, so there may not be a lot of situations where you would find someone willing to trade something you want for something they want.
Trading is for those who got all the mercs, so they don´t got anything left to do except to get all the best cards in cobalt
No he isn’t. Trading is highly abuseable on many levels in Dirty Bomb. So SD has to limit it extremely and a high fee for trading is the easiest thing to do so.
No he isn’t. Trading is highly abuseable on many levels in Dirty Bomb. So SD has to limit it extremely and a high fee for trading is the easiest thing to do so. [/quote]
How is trading abuseable?
You trade a few lower tier cards for one higher tier card in a mutual agreement. Or trade a card you don’t like for a card you do like.
Coming from other games featuring trading of game play impacting bits- the fact someone thinks having to pay (even in-game currency) is inconceivable. It feels like a total unnecessary restriction.
Trading is for those who got all the mercs, so they don´t got anything left to do except to get all the best cards in cobalt[/quote]
What about if someone doesn’t want to own every character? What if someone just wants a specific card for a specific character (not necessarily cobalt) What if someone has a bunch of iron cards they don’t care about and someone else happens to want said cards?
Your vision of trading is very limited.
You can abuse this by creating smurfs. Level up them to 4, buy a bronze loadout and 6 cases and trading cards you want onto your main. When you have multiple bronzes, you make a new account, do one game to get on 4, and trade up with the bonus they got from levelling up. Then you repeat and you get silvers/Golds/Cobalts with much less effort than collecting money with 1 account.
This thing should be limited only. Limiting it to people, who spent money in steam or DB is a no-go, and freeloaders will complain, so it must have a Credits fee. And one which is high enough.
Make trading available once you’ve spend 5 euro’s in the game, it’s a low price and most dedicated people that want nice loadouts/skins badly will probably have spend money anyways.
[quote=“Jostabeere;117304”][quote=“cordovanJive;117260”]…[/quote] Limiting it to people, who spent money in steam or DB is a no-go, and freeloaders will complain, so it must have a Credits fee. And one which is high enough.
[/quote]
Actually id be fine with limiting it to only people who spent money in DB.
Trading is for those who got all the mercs, so they don´t got anything left to do except to get all the best cards in cobalt[/quote]
What about if someone doesn’t want to own every character? What if someone just wants a specific card for a specific character (not necessarily cobalt) What if someone has a bunch of iron cards they don’t care about and someone else happens to want said cards?
Your vision of trading is very limited.[/quote]
Everyone will end up with all the mercs, and in case of someone wanting a better card for skyhammer, for example, he/she will trae up for 1 k and done, almost anyone will want to trade irons
Trading is for those who got all the mercs, so they don´t got anything left to do except to get all the best cards in cobalt[/quote]
What about if someone doesn’t want to own every character? What if someone just wants a specific card for a specific character (not necessarily cobalt) What if someone has a bunch of iron cards they don’t care about and someone else happens to want said cards?
Your vision of trading is very limited.[/quote]
Everyone will end up with all the mercs, and in case of someone wanting a better card for skyhammer, for example, he/she will trae up for 1 k and done, almost anyone will want to trade irons [/quote]
Doubt it. There is no way I ever will buy the Mercs I don’t like. I rather save up the Creds then buying a shit Merc I hate/dislike. So your “every1” is not a 100% accurate.
[quote=“Vinos;117058”]Trading should at least cost 40k credits per card per transaction.[/quote] Dude are you made no offense but trading should be free i havent put any money in the game (although i do plant to ) and with 250+ hours all i have are 2 golds and the rest a bronze and 4 silvers. 3 of which i dont use and had to trade up for and the only good one i got luckly from a case. Credits is not a must this will tax new players too much. By the time this coms out i will probably have all the mercs and will be trading up but in this point in time i dont think this way will support everyone.
In order for trading to work, loadouts have to be separated from skins first. That way, we can trade the skins and not our crappy loadouts.