Hey guys,
FYI this is not another noob question about setting up mapcoords or anything. Im trying to get rain into a map, now, when I generate a tracemap, I get no rain, reloaded the map, no rain. I’ve made a small cube map with a sky just for experimenting, 4 walls, floor and a top brush with a sky shader. Anyways, when i generate the tracemap, the damn rain doesn’t work, however yesterday, when experimenting, ET generated a Black tracemap (RGB channels black) and white alpha, and I got rain, now, when I drop that alpha map in, guess what it rains, when I generate a new one with ET, it stops. Now sure, use the black tracemap, well, you can’t you will get rain going everywhere (houses, water, etc.). Can someone help me with this, I have tried almost everything and have no clue what is going on.