I have a tiny problem which I’ve been searching on these forums and otherwhere, but I haven’t really found a solution, it might just be that I’m just dumb too. This is what I want:
When allies enters a certain area (marked by a brush, assumed to be “trigger” brush) - I want a script to run/to be triggered.
Now, the scripting isn’t a problem, calling it is. I don’t want allies to have to touch a special button or anything, I just want it so that one of the allies players has to be at that exact spot where the trigger brush is.
I’ve tried using trigger_objective_info and some of the other entities, but it simply does not want to work. Has anyone done this, any pointers? or alternative solutions?
