I wanted to make a mod that takes “Base Race” to the next level. (witout being base race)
I was thinking of making a mod that brings RTS and FPS together like"Savage 2" has done.
Except, in this case it would be for a server size of 24-64 players. Also there will be no commander and no melee fighting(other than knifing).
The main goal would be to destroy the opposing teams command center. In order to accomplish this task, each team must build up their base to gain access to more powerfull classes such as medics, heavy weapons and even tanks.
If a player wants to become a diffrent class, other than the default soldier, they must have obtained enough credits, by killing enemies, to do so.
As well as obtaining the ability to choose diffrent classes, other buildings will allow for special abilities and items such as health packs, adrenaline, grenades and weapon addons.
Dynamic building placement may be possible but, The easiest method would probably be to uses a static system like the “Base Race” maps use.
Also, With some nice AI scripting, it would be possible to make grenade/mortar/rocket shooters that can target enemies, other than just shoot at a preditermined target. This way, towers can be added.
The map layouts would have a command center for each team with one or more expansions that must be captured and then converted into a command post, that will allow for bonus income and/or a large tactical advantage. ie. a cp close to enemies command center so the team does not have to travel across the entire map to get there.
I think thats a pretty good foundation as of now. If enough people are interested and willing to help with this project, we could all discuss the finer details.
If you are interested, have any question, ideas or comments that you would like to discuss privately, my MSN is lawkjaw@hotmail.com