yah - realized after i posted, that i just remember the crashes more that happen while using xmb (f-ing confirmation bias!)…
the stall outs do seem more frequent post patch/dlc. i’m not sure what they tweaked (or if it’s just “one thing” that can be fixed vs. a whole cluster of issues that contribute to (in)stability.
It’s not been a gamebreaker for me yet, but has left me really disappointed a few times when my team made an incredible push to make an objective…only to have the entire match flame out…just happened yesterday on sec tower…sigh. (again, confirmation bias prevents me from remembering the times it “benefitted” me, but that might just b/c i think those sorts of ends are particularly unsporting…even if unintentional)
that said. the small teams matches do seem a bit more robust. i would conjecture that it’s a traffic issue, but it’s happened in matches with only a few humans (+ bots) too, so who knows…hopefully they’ve got their ears on this. they must have some way to track “time outs” and the like…


