Hey people. 
I’m working on a forest map… as you can imagine this means lots of trees. Originally I was using misc_models for the trees and the result looked great but the compile times quickly got out of hand until it reached the point where the map was not compiling at all. Now I’ve switched over to misc_gamemodels, but the problem is that all of my trees have dark tips. It’s a real eyesore. Does anyone know what causes this and how it can be fixed, or has anyone had experience with this problem and how you avoided it?
Help is appreciated. 
