Thunder Suggestion


(NeroKirbus) #1

Currently concussion grenades only blind the player for a short period of time yes? Why not add the additional effect of reducing efficiency of objective actions by increasing the time it takes to finish them.

Fragger can run in, throw a nade, and kill a slew of people who are grouping up to finish objectives (IE hacking objectives). This way Thunder also has a nice little niche that put in favor over Fragger in certain situations.


(Glottis-3D) #2

good point.


(INF3RN0) #3

I’d be down for concussion nades stunting obj efficiency rates temporarily. Been asking for stuff like this for a while- having multi-purpose usages for abilities and having them either cooperate with or counter other abilities would be a good feature.


(Glottis-3D) #4

a little off topic, but smoke grenades should also slow down hacking…because you cannot see the touchscreen of the hacking device!! =)
except for redyay. he sees everything.