Thunder Feedback


(Eox) #1

Alright, so I tried Thunder for a couple of games, and I should say : I like him a lot. The concussion grenade is kind of a fun tool, that promotes more teamplay than the usual Frag Grenade, but also has its own way to be countered (don’t look at it, folks. It’ll burn your eyes). I didn’t tried the MK46 yet though. I’m having a blast… Which is clearly not the thoughs of everyone.

While I don’t think Thunder is overpowered, I noticed that kind of a lot of people seems to think that he is (mainly on Reddit). Reason ? The INSANE range of the Concussion grenade can get. It’s kind of why I love it actually. You can use it like kind of a massive CC. However it does has its drawbacks :

  • No real “stun” if the target is not close enough of the explosion.
  • You can blind yourself.
  • Looking away is enough to get rid of a good part of the debuff.
    Taking those into account, I think it’ll only be a question of time until most of people adapt themselves. That merc kind of breaks some habits, and I think it’s good.

Thunder’s hitbox is huge, which is fine. Due to the nature of the conc grenade, I guess it’s sure that you clearly won’t match the killing potential of Fragger. You’re here to open the way and cover people, this is what your big nice body and 160 hp are for. Standing in front of people and avoiding them to take damage, while creating openings for his allies : that’s Thunder’s job. He’s definitely much more a teamplayer than he looks.

However, he do have issues to fix. It looks like a lot of things have been missed !

The first thing that really annoyed me when I tried to play him is that he DOES NOT have Fragger’s coutdown animation when he cooks his nades. It it problematic ? Yes ! Because conc grenades are actually cookable grenades, pretty much like Fragger’s frag grenades. It’s kind of annoying to not know where you’re at when you cook your nade IMO, and that part was clearly an oversight. He needs this.

Another issue : spawnkilling. I actually got that information from someone else : the conc grenade WORKS on spawnshielded targets ! You can downright conc/blind them, and chain them at the spawn. It does not feel legit at all if you want my honest opinion, and I really don’t think this was intended. Of course I didn’t tried to reproduce it, as it seemed downright not fair play.

Last issue I found so far : the “friendly fire”. I don’t think my attacks should blind my own teammates. It would be understandable in a competition match of course as Friendly Fire is on, but blinding my own allies feels kind of off… Some people are arguing that it’s made to avoid it to be overpowered, but I do not think the conc grenade was supposed to have an effect on allies from the start, and it’s actually not that hard to bypass it : looking away when Thunder throws it or getting on cover. I didn’t felt like I experienced a glitchy throw that passes through walls or gets you blinded from the other side of the map yet. All of my throws from afar were not that effective to blind people as far as I can tell.

That’s pretty much all.


(Amerika) #2

The developers did confirm that you can white blind your teammates when playing on an FF OFF server. But you shouldn’t ever make them lose mouse control like you do against an opponent. However, there is a bug right now that makes it super easy to blind yourself and your teammates as the server isn’t using how far the grenade is from people and simply blinding them for the full time unless their back is almost completely turned. And the flash is going through some map geometry as well. That might not change your desire to want it off on FF OFF pubs but those things should be fixed in the next build.

And I personally don’t think there has been enough time given to make a solid call on him. My first couple of games were undwhelming and then I hit a stride with him and proceeded to get better and better with the MK42 and Flashbang cooking/timing. Near the end of my night I was quickly flashing rooms and dropping people.

Fun fact for me…I have played Fragger more than any other merc. Yet I have never once looked at the finger animation to time grenades.


(Eox) #3

Pretty sure all minds will be more clear after one week.

Anyway, I definitely plan to keep him.


(DadoPeja) #4

I learned to control the mk46 and keep it on headshots, not easy against good players but its managble… I think when the “fix” comes for him they will probably nerf the shit out of him as they did to phantom…


(SaulWolfden) #5

Nerfing him outside of fixing his concussion grenades would be a big mistake imo, but that’s something that may happen.


(GamePois0n) #6

1vs1, cook toss do 180, wait .01 sec, do another 180, ez kill