[quote=“BK201;13957”][quote=“Eox;13824”][quote=“Szakalot;13821”]Good point @Eox
Another thing that should happen to the throwing knives is to make them unaffected by the game physics, the way grenades and throwables are affected. It makes for a godawful aiming mechanic if you have to consider your character’s movement. The only time I ever hit anything is when I don’t move, or move in a straight line.
They also need a buff to their sound, and be a little bigger in the in-game world? or some ‘swooshing’ effect like this? go to 3:00[/quote]
I wouldn’t remove the physic part too quickly. It makes the skill ceilling higher, and may allow some cool tactics, like hitting an enemy behind cover.
I have nothing against tweaking their sound effect.[/quote] I have never ever been killed or seen someone get killed by a throwing knife because it is basically impossible to hit a moving target with them. Gibbing is super easy though. I feel like the registration on the knifes is a little off.
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It’s not technically impossible, just extremely hard. You have to aim where your target will be, and not where your target is. Just imagine something, knife are now able to headshot, and you mastered them, and you manage to put some kills with. It would be so awesome to see. 
Players have still the time to get better and better, so I don’t think that it would be impossible for someone to be deadly with throwing knives. It’ll take a lot of work for sure though.