For those who don’t know, aimpunch is the shaking of your screen (and crosshair) when you take damage. Lately I’ve been getting annoyed by how hard it can be to hit someone if you’re constantly taking hits from a fast firing weapon. I remember when CS:GO had this issue and people complained until it was removed and now there is no more aimpunch as long as you have armor. Just wondering if anyone thinks this is a problem or if the devs consider this an intentional feature.
Thoughts on aimpunch?
Mustang
(Mustang)
#2
It was recently buffed, and to be honest I don’t notice it at all, it may need to be tweaked a bit, but I wouldn’t mind if it was increased or decreased, it’s definitely not at the point of being annoying yet, if anything it’s a useful way to tell that I’m taking damage.
blablamrfreeman
(blablamrfreeman)
#3
No this doesn’t belong to a (most heavily) trackaming game. This will make this game even more bad then it is already
The99thProblem
(The99thProblem)
#4
I do not believe that it that strong but I do see how it may cause a frustration. However, even with the screen shaking, you should be able to achieve head shots because your scope is also shaking. Best advice I can give you is to obtain cover from unexpected fire and regroup before rejoining the battle. Good luck mate.