How do you guys Handle 6 vs 3 matches?
i got phoenix teammates thats nice but then the rest of your team plays vasilli and decided to camp out on a Attacking team.
how do exactly carry the game without using Fletcher?
How do you guys Handle 6 vs 3 matches?
i got phoenix teammates thats nice but then the rest of your team plays vasilli and decided to camp out on a Attacking team.
how do exactly carry the game without using Fletcher?
My way of killing those Vassilis is good ol Phantie.
If your on their team though…i usually just go medic and A. Farm exp or B. Try to kill them with selfhealing.
Just get good with the Stark, it’s pretty easy to go 100/10 with Arty against a team of Vassili’s in a Stopwatch game. Also, tbh, most new Vassili’s are pretty bad, so it’s just more kills for you 
Vasellie in rotation is awesome for easy kills.
Phoenix in rotation is watching them hover next to your downed body while you call medic, and they wait for the next spawn wave to open fire at all 8 enemies all the while they are next to your body.
It’s fun to see the free proxies evolve into fletcher with the same spam spacebar and hope for the best tactics with shotgun.
The vasillis are good target practice, I mean they are essentially made of paper and have concentric rings.
…and the phoenix’s are bad aura’s in disguise.
Good ol pubs, they never cease to make me salty.
the inly thing that annoys me in this rotation is:
1.when you play medic, that vassili calls medic 1737483 times when he is downed on spawn, when you for some reason got to him he respawns ;-;
2.when you play medic, phoenixes se their revives even when you are charging defibs above them
3.when you go for spawn camping and some random vassili kills you, because he was camping from his spaw
I miss the times when Vassili was a Katana strong attack+chopper one hit kill…
good times…
I miss the times when Vassili was a Katana strong attack+chopper one hit kill…
good times…[/quote]
bad times. frikkin armor made phantom annoying to kill. i hear a phantom, i look, i shoot, i hit, i get killed. and he walks off with 50% health left.
EDIT: because of vassili’s 100 hp phantom was annoying, thats why it was a bad time. 110hp is nice for vassili.
I miss the times when Vassili was a Katana strong attack+chopper one hit kill…
good times…[/quote]
bad times. frikkin armor made them annoying to kill. i head a phantom, i look, i shoot, i hit, i get killed. and he walks off with 50% health left.[/quote]
I’m talking about the fairly recent Vassili health buff from his original 100 HP to 110 HP.
I miss the times when Vassili was a Katana strong attack+chopper one hit kill…
good times…[/quote]
bad times. frikkin armor made them annoying to kill. i head a phantom, i look, i shoot, i hit, i get killed. and he walks off with 50% health left.[/quote]
Half the time thats what i used the armor for.
1.Sneak
2.Tank
3.Stab
4.Repeat
I miss the times when Vassili was a Katana strong attack+chopper one hit kill…
good times…[/quote]
bad times. frikkin armor made them annoying to kill. i head a phantom, i look, i shoot, i hit, i get killed. and he walks off with 50% health left.[/quote]
Half the time thats what i used the armor for.
1.Sneak
2.Tank
3.Stab
4.Repeat[/quote]
Remember the times when Phantom was a useful team player? Oh snap.
[quote=“Jostabeere;208272”]
Remember the times when Phantom was a useful team player? Oh snap.[/quote]
Oh yeah. I remember. Many times actually. 
I miss the times when Vassili was a Katana strong attack+chopper one hit kill…
good times…[/quote]
bad times. frikkin armor made them annoying to kill. i head a phantom, i look, i shoot, i hit, i get killed. and he walks off with 50% health left.[/quote]
I’m talking about the fairly recent Vassili health buff from his original 100 HP to 110 HP.[/quote]
i meant that the 100hp vassili was a bad time because of how annoying phantom was to vassili.
I think it was a unnessesary buff. In my head snipers don’t need to be tanky since they did their job badly if an enemy gets to close to them.
A onehit Katana+chopper kill was a good way to punish snipers that hardscoped all the time and forgot to stay aware of their surroundings. Now they can still fight back with their capable secondaries even though they already fucked up.
Maybe it’s just my hate for sniping in general but all the friends I play DB with agree with me that he didn’t need a buff in his tankyness.
Regarding level of annoyance:
Vaselli > Phantom.
Snipers should be glass. They are non objective playing, ranged try hards.
Its a hassle to go out of your way to silence an enemy sniper who can actually aim.
Dirty Bomb is billed as a fast pace game. Keep moving, keep advancing the objective.
Snipers are contrary to the nature of the game.
I think it was a unnessesary buff. In my head snipers don’t need to be tanky since they did their job badly if an enemy gets to close to them.
A onehit Katana+chopper kill was a good way to punish snipers that hardscoped all the time and forgot to stay aware of their surroundings. Now they can still fight back with their capable secondaries even though they already @$!# up.
Maybe it’s just my hate for sniping in general but all the friends I play DB with agree with me that he didn’t need a buff in his tankyness.[/quote]
thats the stupid part. even if i am aware of my surroundings and i hear the phantom coming i still get 1 hit KO’ed because i cant kill phantom fast enough because of his armour.
a hardscoping sniper shouldnt be to hard to fast melee 2 times.
one note is also how they removed unshakeable from his loadouts after they buffed his HP. eliminating one hit KO’s from nader/fletcher.
i see your points with his tankyness even though i dont notice it ingame, but it was all done to prevent vassili from being onehitKO’d
[quote=“jubilantManatee;208284”]Regarding level of annoyance:
Vaselli > Phantom.
Snipers should be glass. They are non objective playing, ranged try hards.
Its a hassle to go out of your way to silence an enemy sniper who can actually aim.
Dirty Bomb is billed as a fast pace game. Keep moving, keep advancing the objective.
Snipers are contrary to the nature of the game.[/quote]
snipers are needed for the defence part of the game. where you are not supposed to keep moving, but stay in position and set up defences. just like rhino.
[quote=“jubilantManatee;208232”]Vasellie in rotation is awesome for easy kills.
[/quote]
Agreed. Redeye on rotation is much more annoying. Potato Vaselines are just dead weight, but potato Redeyes constantly blind their own team 
I miss the times when Vassili was a Katana strong attack+chopper one hit kill…
good times…[/quote]
bad times. frikkin armor made them annoying to kill. i head a phantom, i look, i shoot, i hit, i get killed. and he walks off with 50% health left.[/quote]
Half the time thats what i used the armor for.
1.Sneak
2.Tank
3.Stab
4.Repeat[/quote]
Remember the times when Phantom was a useful team player? Oh snap.[/quote]
He still can be… but I find he is a lot less effective when in the hands of noobish players compared to those same players playing other mercs.
I personally love cloaking and disabling a pile of health and ammo stations as the enemy is about to utilize them. 