Ok, so one thing i loved about Brink, which is another of Splash Damage’s beauties, is the General Spawn areas(which had multiple exits) where covered by Undestructable turrets…and i feel Dirty Bomb needs the same treatment.
We had 3 Bushwhackers all with turrets at one point, IN our spawn. it’s getting beyond a joke now, i usually have no problem breaking out, but when my team just start trying to phantom out, and the defenders start Nadering in…it makes like a little bit more difficult.
http://i535.photobucket.com/albums/ee353/Cowman/2015-07-30_00002.jpg
http://i535.photobucket.com/albums/ee353/Cowman/2015-07-30_00005.jpg
