This is a thread about what Splashdamage should change in Brink to make it better.
Cause the thing that i dont understand is why Splashdamage took some elements that worked fine in Enemy Territory and ET:Quakewars and made them worse.
First of all whats up with the controls?
You wount convert us Pc Players playing your Game on a console just by making the controls only playable on a gamepad.
You just make players turn away and play other games when you dont fix that.
One of the best Control examples is the Engineer why is it not possible to select the Weldingtorch like in ET by pressing the Weaponslot to hold it in your hand and pressing the left mousebutton to use it.
No insteed you have to use the contextsensetiv and in my opinion in this game overused use key.
It makes it almost impossible to move while you are reparing something the exact worse controlsceme comes intoplay when youscavage a enemy or try to disguies you.
The same thing i dont understand why its not possible to Mouselook when you are capturing a commandpost? i almost break my fingers cause i must press move left and move right to look around it may work if you play Brink with a Gamepad with two analogsticks but not with mouse and keyboard ;x .
I would also apprichiate it if it would be possible to select the grenade by pressing the weaponslotkey and cooking it with the mousebutton.
Now lets face some Objectivebased things that i am arguieng about cause i dont understand why the attakingteam can pick up the Hydrotank by walking over it and the Defendingteam need to fill up a statusbar by pressing the before mentioned overused usekey to return it that takes way to long and in my opinion there are way to many statusbars you need to fill to complet the most objectives.
Selfbuffing why is it not possible to buff your self like you did it in ET by selecting the specialweaponslot to hold the syringe in the hand and then press the leftmousebutton to use it and why does it take so long to buff your self in Brink as a Medic it takes hours to increase your own health.
And why does Splashdamge removed the Ammo and Medpacks a Medic or Soldier can drop to supply his Teammate’s.
I dont like it that you need to press the use key and need to be near by your mate to automaticly give him supplys it was much better to drop the supply on a specific spot of the map so that your teammates could pic them up.
It would also be nice if there would be a possebilty to disable mousepulsing and sometimes there are to many Icons and Tooltips on the Screen so that you cant see everything.
This are the biggest problems i noticed this far by playing Brink but feel free to add your Problems you have with Brink and Post them here maybe Splashdamage will change it
i hope the change it :<.
Edit:
Oh i almost forgot why is it not possible to force the maxfps to a specific rate?