There are things that has to be said before I go to main topic:
- 1st I love DB, so far best arcade shooting experience I had since ET (Yeah sadly overal experience in ET was better than ET:QW) and it’s my favourite game at the moment. I fully understand this game has some problems but considering SD and Nexon aren’t bigest companies in games industry I admire their work on this game, especialy after fast response on aura bug.
- 2nd In this topic I will ignore client technical issues because this is BETA.
Main topic:
1# Aimpunch:
Lowers skill cap
Yes, thing everybody hates but is required in shooter games.
In ET it was possible to outskill 3 players meeting them upfront just by better strafing and aiming but in DB case aimpunch affects shooting so much it’s nearly impossible, it punishes all agressive players that will try with their amazing aiming skills carry their team while beeing agressive. Right now beeing shot in chest/legs hurts aim too much, especialy considering some weapons but that will be debated later.
Problem is that there are no ways to counter aimpunch reliably (other than taking fast firing weapon).
Slows the game
In DB case it’s especialy critical considering respawn system, defending team will hit you 1st or take you into crossfire and with current aimpunch it makes your recoil go nuts. This affects global gameplay - game is getting more defensive and it’s losing speed - 1st hit adventage is too big when you just have to run into enemy position to take objective - in CS there are flashbangs/smokes that will negate this adventage and there are 2 bombsides so defenders are always split over the map.
Makes weapons unballanced
Also it makes all nonautomatic weapons unreliable: Br-16, Stark, Dreiss AR - this weapons should reward good aiming but in current meta where most weapons in use are smgs or m4a1 not hitting 1st is a doom against even medium skilled player. Scoring headshot while enemy constantly shoots you in legs/torso is pure luck with semiauto or burstfire arms.
2# Netcode:
Actual netcode still gives advantage (not so huge as it was in CB) to players with 150-250 ping (maybe even higher but haven’t tested it) and ppl are abusing it not only on competitive but on pubs too. Nothing more to say here because I am sure devs are aware of it.
3# Private/Passworded servers:
I am sure there will be in future (So far played every SD game so It would be shocking not seeing dedicated servers in future) so just pointed it out.
Please give your thoughts about this post, say if you agree or not. I am hoping here for some interesting discussion among DB fans.
EDIT
- Fixed some language errors, I am not native english speaker.